Dead Centre
A target flashes and vanishes; tap where its center sat, over eight rounds that shrink the target and stretch the blank pause.
Page 3 of 3: 40 games, from Dead Centre to Slide. The shelf’s first page starts with the games to try first.
A target flashes and vanishes; tap where its center sat, over eight rounds that shrink the target and stretch the blank pause.
Study a color for a few seconds, then mix it back from memory using red, green and blue sliders, over five rounds with shorter looks and stronger distractions.
Six attempts at a famous public-domain painting, with every matching pixel painted back in and hints on art movement and on whether the work is older or newer.
Five quick attention tests in a row: spot the odd shape, tap numbers in order, catch a change, track a moving dot and find a lone T among Ls, scored to 100.
Flip illustrated cards two at a time to find matching pairs on a six- or ten-pair board, alone or taking turns with someone on the same device.
Five quick rounds of judging by eye: count briefly flashed dots, fill to a target percentage, set an angle, time a hold in seconds and match a line's length.
Call the outcome of five physics setups, from a cannonball's landing spot and a cut string's swing to a gear chain's last spin, a bounce and a collision.
Mix the day's target color by setting red, green and blue sliders, with a single submission scored on how far your three numbers land from the true values.
Test your color sense in five rounds: find a hue on a wheel, order mixed-up shades, blend paints unseen, recall a flashed swatch and even out brightness across hues.
Five memory rounds built on a single look each: recall which cells flashed, where a dot appeared, the order things came in, a number and what sat where.
Name the subject of a photo shown first at nine times magnification, as each wrong guess pulls the camera back one of six frames; themes rotate from space to paintings.
Rebuild a featured Wikimedia Commons photo cut into 80 interlocking pieces, sorting the tray into edges or by color and racing the clock as pieces snap into place.
Turn colored printing plates in quarter steps and stack them in the right order so their overlapping inks reproduce a target print, across three rounds.
A color flashes for a moment, then you dial it back from memory using brightness, hue and saturation controls, five times over, for a score out of 50.
Choose the true brand color for the highlighted part of a logo shown only in black and white, in one guess judged by how near your shade lands.
Slot a set of pieces into a honeycomb-shaped grid until they all fit, a hexagon packing puzzle with a new layout each day.
Mix red, green and blue or cyan, magenta and yellow sliders to match a target color in one submission, scored by how far off it looks to the eye.
Tap the one tile whose shade is slightly off in a grid that grows larger and subtler each level, with three lives and a shrinking timer.
Select, rotate and drag pieces onto the board to complete the day's puzzle at easy, medium or hard difficulty, with two hints available.
Move scrambled color tiles back into place until the whole grid blends into one seamless gradient from edge to edge.
Over seven rounds, judge which shape in a pair has more distance around its edge, knowing the bigger one can lose and the gap keeps closing.
Dial in a color by eye to match a target swatch before the timer expires, then compare your attempt with the real shade round by round.
Color in a named country's flag by choosing the right shade for each part from a fixed palette of eight colors.
Slide three pieces at once, each traveling until it meets a wall, to land them on their matching goals, with a rule twist that changes by weekday and a par to match.
Four colors hint at a hidden theme; name what they stand for before your tries are used up, with daily, weekly and blitz rounds.
Cover a calendar board with eight shaped pieces, leaving only today's month and day showing, in casual, expert or random piece sets.
Find the balance point of an oddly weighted shape by sliding a support beneath it, then let go and see whether it tips, across five shapes.
Cut five everyday objects, from fruit to fish, into two parts of matching weight rather than matching length, judging where the heavy end shifts the line.
Starting from the goat's hex, choose colors to absorb neighbors of the same shade and spread your patch until it covers the whole board, using the fewest moves you can.
Rotate an arrow-studded cube and tap its arrows away one at a time in a workable order, clearing every face before your three lives run out.
Find the tiles that break a pattern and swap them back into place as fast as you can over five rounds, playing solo or against friends.
Slide a color until it matches the target circle while striped, ringed and gradient backgrounds distort what you see, then compare the pair side by side, in five rounds.
Fold a square of paper so it exactly covers a dashed target shape, with every fold passing through all layers, aiming to match par across four difficulty levels.
Type letters, then move and turn them so the gap between them forms the day's colored shape, the way an arrow hides in the FedEx logo, using the fewest letters possible.
Drag bendy pieces into a tray and turn them, never flip them, so they wrap around fixed islands and fill every square with no gaps left.
Draw one continuous line from start to finish that pops every bubble on the sheet, with three fresh sheets each day.
Shift blocks only in the direction of their grain and rotate the box to drop a black key into its brass lock, with a gold-leaf keepsake for the fewest moves.
Connect each pair of matching lettered dots with a path, never crossing another, until the whole board is filled, ideally using one move per pair.
Slide trays around a crowded sand table so each parks under the spout pouring its color, freeing room as full trays lift away, over five puzzles scored against par.
Push a ball that keeps sliding until it hits something, finding the single perfect route on each of three boards a day, from easy to hard.