Wordlock
Crack five-letter words with unlimited guesses while a clock runs down; each solved word buys back a few seconds.
Word games are where the daily puzzle habit started, and they are still the biggest shelf here. Some ask you to guess a hidden word from colored clues, some hide words in a grid of letters, and some turn a crossword into a two-minute break.
Every game below is free in a browser with no account. Tap one to play it on its own site, or add it to your lineup so it shows up in the dock and counts toward your streak.
Crack five-letter words with unlimited guesses while a clock runs down; each solved word buys back a few seconds.
Trace words through touching tiles in a four-by-four grid before ninety seconds run out.
Seven jumbled letters and ninety seconds: make every word you can and hunt for the full seven-letter one.
Six attempts to pin down a hidden five-letter word, with green, yellow and gray tiles marking right spots, misplaced letters and misses after every guess.
Sort sixteen words into four secret categories of four, with groups ranging from straightforward yellow to devious purple and only four mistakes allowed.
Hunt for theme words by linking adjacent letters on a six-by-eight board, then find the spangram that spans it; every letter gets used exactly once.
Swap letters around a lattice-shaped grid until all six words, three across and three down, are correct, with 15 swaps to spend and stars for leftovers.
Every guess hits four Wordle boards simultaneously, and you get nine tries to crack all four words; Extreme, Chill, Sequence and Rescue modes add twists.
Eight hidden five-letter words, eight boards and 13 guesses, with each entry scored against every board still unsolved.
Two Wordle boards share one keyboard, so every guess counts toward both hidden words; you have seven tries to finish the pair.
Thirty-two hidden five-letter words share 37 guesses; side modes include Sequence, Jumble with random openers, and Crosswordle, plus global and private leaderboards.
Type any word and see where it ranks among all words by closeness of meaning to the secret one; reach number one to win, with no cap on guesses.
Hunt for a secret word by meaning, not spelling: each guess gets a word2vec similarity score, and guesses inside the nearest thousand show their rank.
Guesses appear as points on a map of meaning around the secret word, alongside markers showing where other players are probing, with a long archive of past rounds.
Swipe chains of touching letters, diagonals included, to uncover every word hidden in a small square grid; a quicker Express puzzle joins the main one each day.
The Guardian hands you a short starter word and five attempts to find the longest word containing it, scoring both length and total letters used.
Get from the top word to the bottom word by altering one letter per move, using only real words, and try to match the posted optimal number of steps.
One cryptic crossword clue per day, with a definition and wordplay to untangle, plus free step-by-step courses for anyone new to cryptics.
Track down a secret five-letter word alphabetically: each guess shrinks the range above and below it, and you have twelve tries to land on it.
Race a timer to unscramble letter sets into words that use every tile, aiming to get through all 23 in one sitting.
Carve a tall block of letters into connected regions, each spelling a word of four to eight letters read in order; exactly one complete division works.
Link two five-letter words through a chain where each step rearranges the previous word and swaps out exactly one letter, with Normal and Hard puzzles.
Each blank box needs a word that pairs with all of its linked neighbors to make compound words or phrases; earlier answers can then feed a Double Circuit.
Puzzmo's themed crossword, with the constructor and editor credited on every grid, a running solve timer and a pause button for breaks.
Trace words through a tower of letter tiles; used tiles vanish, the stack shifts down, and long words clear extra tiles around them for bigger scores.
Slide letter columns up and down so a row spells a word, and keep going until every letter has been part of at least one word.
From Seth Godin: place 25 tiles and a wild to form five row words, chasing points as letters, tile values and multiplier squares change daily, plus a bonus line.
Each puzzle gives a single clue word plus a count; tap the matching cards among sixteen, and a wrong tap ends that puzzle. Several player-made puzzles arrive each day.
Split sixteen words into four sets of four linked by a shared theme, from the Daydash team behind Contexto, with a calendar of past games.
Six rotating letter dials must line up on a hidden six-letter word, and you get just five keys to test your setting, with colors marking right letters.
Seven encrypted words stack into a pyramid; guess letters to decode each row, starting at the top, drawing on one shared pool of guesses for the whole puzzle.
Wordle with a liar built in: every row of feedback contains exactly one false color, so you have to work out which tile is lying.
Swap tiles until rows or columns spell words, which then clear away; empty the board within a swap limit in Mini or Daily, or chase points in Classic.
Free in the browser, the L.A. Times crossword has clues that ramp up in difficulty from Monday through the end of the week.
A small, quick-solve grid from the L.A. Times with a timer, built for a short break; free registration adds streak and speed tracking.
Spell entries at least four letters long from a seven-letter flower, the middle letter required each time, to rise through ranks toward Golden Poppy.
Guess a secret word whose length isn't fixed, using letter-by-letter feedback on each attempt; it comes from the Daydash studio that also makes Contexto.
Find the only five-letter word lurking in a 5x5 grid, reading any direction including backward, then do it again until ten are found; faster solves earn more stars.
Guess a hidden multi-word phrase, Wordle style, where an extra purple color flags letters that belong in a different word of the phrase.
Climb a themed word ladder between two words by matching a shuffled list of clues to each rung's transformation, from Sandy Weisz's Mystery League.
Fill a 5x5 square in which every row and every column reads as a word, using five-letter guesses that reveal letter positions, and aim for the fewest tries.
Trade letter positions on a 5x5 board until all rows and columns form words; green and yellow tiles guide you, and fewer swaps earn more stars.
Lay letter tiles to stretch words across a shared board toward the rival's town, cutting off their tiles as you go; a daily puzzle sits beside solo and multiplayer play.
Fill a small grid so every across and down entry is a real word and every letter A to Z appears exactly once, with no clues to lean on.
Free crossword grids from Vox, overseen by editor Sarah Schweppe, appear Monday through Saturday and come in printable form too.
Complete five analogies, each missing two words, by placing candidate words and submitting the full set at once; easy, medium and hard levels are offered.
Rebuild a hidden quotation by placing the letters stacked above each column into the right squares, with words allowed to wrap across lines.
Seven short clues, twenty tiles of letter chunks: join the chunks to spell each answer, with letter counts as a guide and five puzzles every day.
Unscramble several short words, then use their circled letters to crack the pun that captions a cartoon, in the newspaper puzzle running since 1954.
Solve a list of crossword-style clues and transfer each numbered letter into the grid above, gradually spelling out a trivia fact.
Anagram a handful of letters into a word, then take on one more letter and do it again, building longer words with each round.
Make exactly twelve words from seven petal letters, each using the center one, where length, pangrams and bonus-letter use all add to your score.
Stall as long as possible before hitting the secret word: absent letters become unusable, present ones must be reused, and exact matches lock in place.
Straight-definition clues in a compact grid from the Guardian, published Monday through Saturday with a reader comment thread for each puzzle.
The Guardian's weekday cryptic, with wordplay-and-definition clues from its rotating team of setters and a comment thread for every puzzle.
TED's spelling game, built by Paolo Pasco from an Answer in Progress idea, serves up a new batch of words to spell correctly.
Pick only three words to submit from a Boggle-style letter grid; tiles carry point values, six-plus letters earn a bonus, and invalid tries cost one of three lives.
Two secret five-letter words that share no letters are hidden at once, and each guess is colored against both, so you must untangle which clue belongs where.