Shamshot
Three scenes a day that play tricks on the eye; look closely and use your instincts to crack each one.
Page 3 of 6: 40 games, from Shamshot to Glimmer Haul. The shelf’s first page starts with the games to try first.
Three scenes a day that play tricks on the eye; look closely and use your instincts to crack each one.
Name a dish and read a row of eight clues on cuisine, ingredients, cooking method, taste, time and more, with eight guesses to find the secret recipe.
Route each operator of a SWAT team across a map, set their facing and gadgets like grenades and drones, then run the raid to take out all enemies in the quickest time.
Four people are shown with short bios, and three share a hidden link; pick out the one who does not fit within three guesses.
A set of ten short guessing games a day, such as naming a country by its anthem or shape, a footballer by career, a song from one second, or matching a color by eye.
Fly through 30 narrowing gates by tapping to rise and releasing to drop, where any wall contact ends the run, with three attempts and only the top run kept.
A 60-second clock keeps getting reset by the crowd until it goes quiet and hides; press once before the hidden time runs out, scored by how much of it you lasted.
One shared quick-play challenge a day, rotating through eight short games covering logic, memory, arithmetic and focus, with your first finished run kept as the result.
Name the hidden anime character, drawn from series such as One Piece, Naruto and Dragon Ball, in eight guesses, with traits marked same, close or different.
Reconstruct the overwrought text prompt that produced an AI-generated image, guessing its words one by one until the full prompt is recovered.
Uncover a famous face tile by tile and name the person within six attempts, choosing to skip a turn for another tile when unsure.
Guess which country a dish comes from using its ingredient list, with five guesses, the dish name revealed after three and the country's first letter after four.
Five small puzzles laid out as a joke newspaper: fill a missing headline word, walk a one-letter word ladder, crack a code, solve a letter box and a logic teaser.
Swing through a procedurally built course with a grappling hook as fast as you can, on one map shared by every player that day.
A daily set of word and number puzzles, including a five-letter word guess, sudoku, word search, a grouping game, Quilt and Pounce, scored for points.
Uncover a mystery word by asking yes-or-no questions, with daily words in categories such as car brands, anime series and countries, plus random rounds.
Search a giant 3D haystack for one needle, digging by hand and selling hay and finds for better tools, on a shared daily stack timed for the leaderboard.
Name a mystery dish's country from its photo in six guesses, spending points to unlock ingredients, cooking method, flavor and mealtime, with partial credit by region.
Study a baffling object pulled from a museum collection and type a name or description of it, scoring higher the more correct detail you include.
Guess the object hiding under a sheet in six tries, with each miss swapping in a thinner cloth, a ruler showing its height and two clues unlocking.
Play three short puzzles from a rotating weekly lineup, such as a one-letter-change word ladder, a color logic puzzle and a risk-it-or-bank-it points game.
Roll one random six-digit number a day and see which mathematical traits it has, such as prime or palindrome, earning rarity badges and entropy points.
Guess a secret word by meaning, not spelling, with each try ranked by closeness and shown orbiting nearer the sun the hotter it gets.
Reveal one random relic a day and add it to a growing collection, hoping for rare traits, then see how your luck stacks up against friends and a leaderboard.
Bridge two historical figures through Wikipedia links: each turn deals two cards, and you lay down the one standing closer to the target, within ten moves.
Drop a sliding block onto a growing tower for one minute, losing any overhang, while near-perfect landings keep the full width and build a scoring combo.
Six tries at a horror-themed five-letter word, with colored tiles as in Wordle, a hint after the fifth miss and the film behind the answer revealed at the end.
Answer a quirky question of the day with the choice you think the fewest people will pick, then see how the world split once the results come in.
Keep pressing a button while your nerve holds, each push after the first carrying a one-in-ten chance to bust; stop whenever you like, with one run per day.
Hold to pour liquid into three glasses, one shot each, letting go at the top line even though a curtain blocks your view partway; any spill scores zero.
Venture into a dungeon once a day with the same delver and odds as everyone else, as luck alone decides how deep you get and where you land on the leaderboard.
Read five anonymized price charts with tickers and dates stripped, then call each one up, down or sideways for the coming 12 hours, using pretend money.
Five dishes described by their flavors and history, each to be traced to its country or region of origin before its name and ingredients are shown.
Lay out red, blue and yellow metro lines from fixed start to end points with limited track each, routing them to collect as many passengers as possible.
Five trivia questions with numeric answers, like the inside width of the Pantheon's dome; slide to a guess and earn up to 200 points by how near it lands.
Guide a freshly launched AI model across its first day in a two-minute management game, aiming for the highest spot on the public Arena ranking.
Place Pokémon on a nine-cell board so each one carries both its row's and column's type, where every pick is final and rarer choices earn bonus points.
A bundle of car puzzles: name a vehicle from a blurred or zoomed photo, estimate prices, guess make and model, compare costs and engines, and line cars up in order.
Reveal a hidden pixel picture by tapping cells with colors, ruling out wrong ones, and name it while as little as possible is drawn; bad guesses fill in pixels.
Hold to expand a ring around fading stars and let go to bank them while dodging spikes, with bigger hauls paying more across a 75-second run and three chances.