Pokedle
Narrow down the secret Pokémon by comparing each guess on typing, generation, size and base stats until you find the match.
Every game on this page is built on Pokémon. Most hide one Pokémon a day and grade each guess on traits such as type, generation, size or base stats until you corner it. Others are nine-square grids where each pick has to satisfy a row rule and a column rule at once, such as a type crossed with a region, a move it can learn or an evolution stage.
A few go further afield: a cryptic crossword clue whose answer is a Pokémon term, sixteen Pokémon to sort into four hidden groups, a draft of six against the day's opponent, a full battle with a fixed team, and a Pokédex entry to read in a language you are learning. Pokémon UNITE has a guesser of its own.
Narrow down the secret Pokémon by comparing each guess on typing, generation, size and base stats until you find the match.
Pick which generations to include, then find the day's Pokémon as each guess is checked on both types, egg group, color, evolution stage, height and weight.
Several Pokémon puzzles each day: name the Pokémon from attribute hints, emojis or a zoomed-in picture, or identify the day's move from its stats.
Within nine tries, find a mystery Pokémon using emoji hints that compare generation, type, height and weight with each pick.
Nine guesses to find a hidden Pokémon, with emoji feedback on each guess comparing traits such as type and generation to the answer.
Work out a hidden Pokémon type, single or dual, within six tries by choosing Pokémon, with tiles comparing their damage multipliers against each attacking type.
Fill nine cells with Pokémon that fit both their row and column, such as a type and a region, with nine guesses and a rarity score where lower wins.
Fill a Pokémon grid whose row and column rules mix generations, fossils and evolution stages with type matchups such as taking quadruple damage from Grass.
Fill nine squares with Pokémon matching crossed traits like type, a learnable move or evolution stage, using nine guesses and scoring rarity for uncommon picks.
Place Pokémon on a nine-cell board so each one carries both its row's and column's type, where every pick is final and rarer choices earn bonus points.
Fill all nine squares with Pokémon whose types take the damage named by their row and column, using no type twice, with a hard mode that hides types during search.
Sort sixteen Pokémon by what secretly links them, four at a time, like fox Pokémon, with unlimited attempts and a hint button if you get stuck.
Solve one cryptic crossword clue whose answer is a Pokémon term, from species to moves and places, with hints for definition, fodder and indicators against a par.
Name the Pokémon behind a Pokédex description shown in the language you are learning, with five guesses to get it, built with language learners in mind.
Guess the Pokémon UNITE pick of the day, comparing range, role, difficulty, attack type, Pokémon type, evolution stages and release date.
From a shared pool of twelve Pokémon, draft six to take on the day's opponent, then see your team scored out of 1000 on how well it handles the matchup.
Battle Red in a 6v6 Pokémon match using the same six level-100 Pokémon as every other player, choosing a lead and then moves and switches under Gen III rules.
Build a six-Pokémon squad one pick at a time, each pick limited by a rolled generation and type, then watch it fight 110 trainers on a seed shared that day.