Wherestan
As close as it gets to Countryle: six tries at one hidden nation, with every guess scored for continent, population, size and how many neighbors it has, while an arrow and a distance show which way to head.
Countryle is a Wordle-style geography game in which the target is a country and the clues come from comparison. Enter any country and the game sets it beside the hidden one on several fronts: whether they share a continent and a hemisphere, how their populations and average temperatures compare, and which compass direction leads from your guess toward the target. Each answer narrows the field, so a guess that misses everything still tells you where not to look. Reading those contrasts is the core skill.
Every pick hides a place and grades your guesses against it. Games that compare countries on statistics such as population and area come first, then the same idea for states and for cities, and last a few broader hunts guided by distance and direction alone.
As close as it gets to Countryle: six tries at one hidden nation, with every guess scored for continent, population, size and how many neighbors it has, while an arrow and a distance show which way to head.
Four clues from every guess, nearly Countryle's own set: whether the continent matches, how the population and land area compare, and which direction to go next.
Compares each guess with the mystery country on facts such as population, climate and religion, so it shares Countryle's temperature-style clue and adds a cultural one, with unlimited practice beside the daily.
Widens the Countryle approach with extra columns: six guesses, each reporting distance and bearing to the answer along with comparisons of population, area, region, coastline and even the colors on its flag.
Rates every guess as exact, hot, near or a miss across clues like distance, population and size, a finer scale than plain right or wrong, and lets you reveal the answer when you are done.
Releases its facts in stages: you begin with only the country's area and elevation, and every extra try adds another layer, such as population, economy, languages and faith, until the capital appears last.
Works with the statistics Countryle uses, temperature and population among them, but turns them into sliders: the hidden country must be positioned on five scales, each bounded by a pair of known countries.
Brings compare-every-guess play to American states, with columns such as census division, the year of statehood, population, time zone and whether the state touches the coast.
Shrinks the target to a single city, usually a big city or a capital: your guesses earn a distance, an arrow and colored flags for a matching country or continent, a near cousin of Countryle's hints.
Seven puzzles built around one hidden country, covering its flag and outline as well as its capital, currency and trivia, each with six tries reporting distance, direction and continent, much as Countryle reports its own clues.
A lighter hunt with eight guesses, where the only feedback is proximity, each country you name reported as closer or farther from the target, good practice for Countryle's sense of direction.
Replaces the stat columns with one chart, a treemap showing what a country sells abroad, and allows six guesses, each miss answered with a distance and a compass direction, the same bearing logic Countryle relies on.
Each country you name is set against the answer on continent, hemisphere, population and average temperature, and the game shows the compass direction from your guess toward the answer. Wherestan and Find the Country use a very similar set of comparisons, with continent, population and land area at their core.
USStatesdle applies the same compare-each-guess idea to American states, with clues such as census division, statehood date and time zone. For cities, Citydle hides a large city or capital and responds to each try with a distance, an arrow and colors for the right country or continent.
Globeiku starts with only a country's area and elevation and adds facts one try at a time, so early guesses carry less information. Vexdle runs seven separate puzzles around a single secret country, and Pinpoint has you position the hidden country along five statistical scales between reference countries.