Unstack the Dock
Pull crates off crowded loading-dock stacks to fill a queue of incoming orders, with one timed attempt at a board everyone shares.
Page 10 of 10: 13 games, from Unstack the Dock to Light Loop. The shelf’s first page starts with the games to try first.
Pull crates off crowded loading-dock stacks to fill a queue of incoming orders, with one timed attempt at a board everyone shares.
Tap clusters of three or more matching animals to send them home before the wolf closes in, with a sheepdog's bark to drive it back a few steps when needed.
Combine adjacent number tiles with arithmetic, adding, cancelling negatives or multiplying with times tiles, to build the biggest tile as the board collapses.
Crack three hidden rules in a row by studying numbers that fit and ones that don't, testing your own guesses, and naming each rule with few strikes and hints.
Link up a network of dots so it stays connected even when its most damaging zone goes down, at the lowest cost in links you can manage.
Figure out where each letter sits on a small grid by asking about rows and columns, placing letters and locking in for colored feedback, on one 3x3 and one 4x4 board.
Trace one unbroken route that visits every square without moving diagonally, hitting the numbered squares in order and avoiding walls, with one attempt per board.
Divide the canvas into rectangles of all different shapes, Mondrian style, keeping the gap between the biggest and smallest as narrow as the day's perfect score.
Find a path up the grid from a starting number, applying the math on each step so your running total lands on the day's target, on easy, medium or hard boards.
Place one hound right beside every hydrant on the grid so that no two hounds touch, even at a corner, matching the counts given for each row and column.
Unscramble a board of colored pieces so every shelf holds a single color, lifting from one shelf and sending to another while keeping the move count down.
Pour colored liquid between seven bottles until each of five colors fills its own, where whole top layers move together and only three undos are allowed.
Join all the bulbs into one closed circuit, running wire only up, down or across and steering around holes and walls, until the string glows.