Wordlock
Keeps Quordle's appetite for several five-letter words in one sitting but trades the guess limit for a clock: guesses are unlimited, and every word you solve wins back a few seconds, a fast-paced cousin of Sequence mode.
Quordle, now on Merriam-Webster's games site, runs four Wordle boards at once. Every word you type lands on all four, and in the Classic daily you have nine guesses to finish them, so each entry has to do useful work on several boards at the same time. Extreme trims that to eight guesses with more unusual words, Chill allows twelve with fewer of them, Sequence has you solve the words one at a time, and Rescue hands you a game the computer has botched. Planning guesses that help everywhere is the draw.
Multi-board games make up most of the list, ordered from the ones closest to Quordle's four boards and nine guesses out to versions with dozens or a thousand boards. A few later picks keep several hidden words in play but change the structure, with linked answers, a crossword grid or a shared archive of boards.
Keeps Quordle's appetite for several five-letter words in one sitting but trades the guess limit for a clock: guesses are unlimited, and every word you solve wins back a few seconds, a fast-paced cousin of Sequence mode.
Doubles Quordle to eight secret words of five letters on eight boards, with 13 guesses, and each entry is checked against every board you have not yet solved, which makes planning your openers even more important.
Halves the load: a pair of Wordle boards sit above a single keyboard, every entry applies to both answers, and seven tries are allowed, a gentler way to learn the habits Quordle demands.
Another two-word version, but with nine guesses for the pair, the same allowance Quordle gives for four, so each letter you test must pull its weight on both boards and wasted guesses are rare.
Has some of the flavor of Quordle's Sequence mode: four boards of five letters are solved as a relay with nine guesses between them, every answer begins where the one before it finished, and finding the theme behind them scores extra.
Pushes Quordle's idea to 32 hidden five-letter words with 37 guesses, with side modes including its own Sequence, a Jumble mode whose opening words are random, and Crosswordle, with leaderboards both global and private.
Lets you choose how many boards to juggle, from one to 32 at once, with a daily mode that caps your turns and a speedrun mode against the clock, and adds multiplayer battles for racing other players.
For players who find four boards too easy: 64 words of five letters in one go, each entry applied to every one of the 64 boards, with just 70 guesses to clear them all before you run out.
Two hidden words solved in parallel, as on two of Quordle's boards, but they are four letters long and you get twelve rows, with each entry giving feedback for both words at once.
Keeps several words in play at once but lays them out as a crossword, 5x5 or 7x7, where each across and down answer gets Wordle feedback and a number of tries equal to its length.
A communal spin on many boards at once: thousands of old Wordle boards sit in one grid that everyone shares, you can play a guess on whichever you like, and other players pick up where you left off.
In the Classic daily you get nine guesses to clear four words. Extreme gives eight and leans on more unusual words, Chill gives twelve and uses fewer of them, and Sequence makes you solve the words one at a time. Solving a Daily Classic also unlocks the Weekly Challenge, an extra puzzle on top of the daily modes.
Quordle lives on Merriam-Webster's games site, with a fresh set of puzzles each day, dated at the top of the menu. That menu offers Classic, Chill, Extreme, Rescue and Sequence, so you can choose a harder or easier version, solve the words in order, or try the mode where the computer's botched game needs saving.
Octordle doubles it to eight words with 13 guesses, Duotrigordle runs 32 words with 37 guesses, and Sexaginta-Quattuordle goes to 64 words with 70 guesses. Wuzzle Games lets you pick anywhere from one board to 32. For a different kind of pressure, Wordlock removes the guess limit and puts a clock on you instead.