PunFiction: 1-Star Travel Reviews
Read a one-star review from a traveler who misunderstood a pun and guess the famous landmark it parodies, with hints and more reviews if you need them.
Page 12 of 14: 40 games, from PunFiction: 1-Star Travel Reviews to Clueless. The shelf’s first page starts with the games to try first.
Read a one-star review from a traveler who misunderstood a pun and guess the famous landmark it parodies, with hints and more reviews if you need them.
Work through a midsize crossword of 7x7 to 9x9 squares, roomier than a mini, filling in answers from a mix of trivia, wordplay and fill-in-the-blank clues.
Two rhyming word games a day: Tuba Scuba, where six clues each lead to a perfect rhyming pair, and Mission: Ignition, a countdown of ten rhymes to liftoff.
Run through five English quizzes back to back, from spelling and vocabulary to idioms, grammar and etymology, with 20 seconds a question and a miss ending each quiz.
Link words of four or more letters across a letter grid from upper-left to lower-right, each opening on the previous word's final letter, covering as many tiles as possible.
Uncover a mystery five-letter word within six guesses, reading green for a letter in place, orange for one elsewhere in the word and gray for one that is absent.
Eight words cross in a clueless grid with only four categories to go on; enter real words to uncover letters from one shared guess pool, then sort each answer by category.
Fill a five-by-five mini crossword of common words in about two minutes, then press check, with every failed check counted against you; Sundays grow to a 7x7 pinwheel.
Unscramble five jumbled words, whose circled letters feed a clued final answer that ends the puzzle the moment you solve it, with fewest misses winning ties.
Complete a 9x9 crossword of everyday words with about 26 clued answers and every letter crossed, then submit aiming for no failed checks; Sundays go to 11x11.
Proofread a short news brief in which most sentences hide a misused real word, like free reign or should of, then correct it or mark a sentence stet if nothing is wrong.
Find 14 to 18 themed words hidden in a 15x15 letter grid against the clock, with reversed and diagonal words creeping in later in the week and an 18x18 grid on Sundays.
Finish a word-tile endgame with five tiles and an empty bag, deducing the opponent's rack from what is left and choosing to race out or block, scored on spread.
Put a shattered, already-solved mini crossword back together from lettered pieces so each horizontal and vertical run forms a word, with no clues given.
Crack three acrostics where a hidden word runs down the starts, the ends and the diagonal of the answers, then find one more word that pairs with all three, like LIGHT.
Tackle five crosswords back to back, a mini, a 9x9, acrostics, a clueless coded grid and a concealed quotation, with speed placing you on a scale from Monday solver up to ink.
Solve a full-size 15x15 crossword built around a theme, with roughly 76 clues, harder wordplay than the smaller grids and a running timer.
Clear a 5x5 mini crossword of ten clues, five across and five down, against a running timer, sized for a solve of just a few minutes.
Fill a mid-sized 9x9 grid holding between 24 and 30 clues, some with wordplay, longer than a mini but quick enough for a lunch break, with a timer running.
Crack two clues, then merge both answers into one word, writing the overlap where the first ends and the second begins only once, with six tries at the mash.
Five clue answers sit in a ring, each hiding a stray letter owed to the next word clockwise; pick every intruder and pass them all at once, within four passes.
Supply the hidden link word that pairs with both the word before it and the one after it, as BOW joins RAIN and TIE, in three tries with a clue after a miss.
Sixteen words hide four themed sets of four; lock in each set as you find it, with a one-away notice on near misses and four errors allowed before the board ends.
Fit and tune cipher modules such as letter shifts, mirrored alphabets and word reversals until a scrambled transmission turns into plain English, avoiding decoys.
Turn five spinning letter reels until the center line spells the secret word, with six attempts and bonus words that pay points but cost a try.
Guess the hidden noun, with every wrong guess revealing a trait it shares with the answer, so misses build up a picture of the word.
Complete a grid of eight interlocking eight-letter words, four running across and four down, with a speed bonus for finishing fast and hints on hand.
Match letters in a compact word puzzle offered at three levels, easy through hard, so you can choose how tough the day's round should be.
Four clues all point to one hidden subject; work out what links them to name it, with an archive and themed packs for more.
Find the four hidden themes that bind sixteen words into sets of four, then race friends in multiplayer, dig through past boards or make your own puzzle.
Two clues lead to two answers that share several letters, a pocket crossword where clues may be plain synonyms, wordplay or general knowledge.
Solve across-only clues in a grid built so that every column holds a single repeated letter, so each answer constrains all the others.
Answer a loop of clues where each word turns into the next by swapping, adding or dropping a letter or anagramming, ending on a word that shares the opening clue.
Listen to a hard word read aloud, with its definition on screen, and enter its exact spelling in three attempts, replaying the audio as often as needed.
Pick four words at a time from a grid to rebuild the famous sayings hidden in it, with colors telling which phrase each word belongs to and nine guesses in all.
Decode a substitution cipher hiding a phrase, with a timer that starts when you begin and keeps counting until the message is cracked.
Unscramble a well-known line from film, TV, history or sports back into the order it was said, a quote puzzle that changes daily.
Fill a two-by-two Punnett square where each cell is a two-word phrase clued in parentheses and each word recurs in a second cell, with three guesses.
Drop letters onto a grid singly, building words that read across, down or on a slant, and finish quickly for extra points.
Zero in on a secret word through semantic similarity, as each guess lands on a ranked list showing how closely it relates to the target word.