WordLinx
Begin with a featured word and a pool of spare letters, linking new words to it until none are left over, with each wrong try counted as a mistake.
Page 7 of 14: 40 games, from WordLinx to WordPyramid. The shelf’s first page starts with the games to try first.
Begin with a featured word and a pool of spare letters, linking new words to it until none are left over, with each wrong try counted as a mistake.
Steer clear of the secret five-letter word: each guess has to respect every clue so far, the pool of valid words shrinks, and five undos help you escape traps.
Two puzzles about where words break: find the regrouped pairs in story sentences, like stepson and steps on, and resplit a row of words into new ones.
Wordle stretched to six letters: crack the day's six-letter answer within six tries from colored-tile feedback, then play on in unlimited mode.
Swap one letter per rung to get from the bottom word to the top one, working from either end of the ladder to hit par, with undo and a next-word hint if you stall.
Untangle 25 jumbled letters in a square grid into real words, with a hint button and an answer reveal if you run out of ideas.
Slide tiles around a letter board, one into the empty space at a time, to line up hidden words until all are found, with a counter tracking every slide.
Pull a single letter out of each clue word so that together they spell the hidden answer, with three difficulty levels each day.
Solve a small 5x5 crossword from a handful of across and down clues, with a timer counting how long the grid takes you.
Form words of three letters or more from tiles that keep falling, using a hold slot, a next preview and letter and word multipliers, with three lives to spare.
Guess a word of unknown length, anywhere from four to nine letters, in seven tries, with Wordle colors plus a marker for being one letter off the length.
Complete a seven-word chain linked by well-known phrases and compounds, filling its five blank links in any order, with all the clues shown up front.
Study five pairs of paintings, each naming two words that differ by a single letter, then arrange those five odd letters into the day's word, with two hints per clue.
Six questions with 25 seconds each where the rarest valid answers earn the most, framed as a fluffy cadet beaming findings home from Earth.
Solve Wordle-style puzzles across one to 32 boards at once, in a daily standard mode with limited turns or a timed speedrun, plus multiplayer battles.
Build a word ladder between two five-letter words where each step changes one letter and may rearrange the rest, with a hard mode fixed at four words.
Sort tiles into four categories where four linking tiles each count toward two neighboring groups, so the sets chain into a closed loop.
Decode a hidden phrase shown as symbols in four tries with help from a playful clue, such as how a squirrel sums things up, earning raisins as you go.
Take Wordle to its extreme with 64 five-letter words solved at the same time, every guess landing on all 64 boards, and only 70 guesses to finish.
Uncover five English words by peeking at how they translate into twelve other languages, spending each language on just one word.
Six tries to find a five-letter word tied to choral music, where the answer may be a proper noun, a plural or a musical term from another language.
Crack a double-definition clue for a short word, then tumble letter cubes over a grid until the answer shows on their upper faces, with optional word and cube hints.
Swap scrambled letter tiles to complete three mini crosswords before your moves run out; tiles in the right spot turn green and stay locked.
A crossword where each pair of clues yields two answers for two paired slots, and deciding which answer fills which slot is the puzzle; revealing a letter costs a strike.
Form words from a small cluster of letters and submit them, in a compact word-building puzzle with a fresh letter mix each day.
Make words from a seven-letter set, every one using the middle tile, scoring points to climb through rank titles that start at Novice.
Drag letters from a set of fifteen into up to three words, each tile worth its own points, with words of seven letters or more scoring double.
Starting from the day's word, reach POOP by swapping a single letter at each step, with every rung a real English word and the shortest path as the target.
A crude, potty-humor parody of the color-tile word game, giving you six tries at a four-letter answer.
Six attempts to crack a six-letter word, with colored hints after each try and a choice of easy or hard play.
Trade letter pairs around a scrambled grid to straighten out six hidden words, with 15 swaps available and fewer used scoring higher.
Only four attempts to uncover a four-letter swear word, each guess coloring letters green, yellow or gray by how well they fit.
Take a letter tile from every one of five columns to form words matching short definitions, hunting ten basic answers and ten bonus ones.
Act as the operative on a board of words, choosing the ones an AI spymaster's hints point to; a wrong pick or a pass sends you on to the next hint.
Join a shared grid holding thousands of past Wordle boards, guess on any of them, and let other players carry on where you stopped.
Group the board's words into four categories of three, then name the single word that ties every category together.
Six tries at a six-letter word split into halves, where blue, orange and gray marks say whether each letter sits in the matching half, the opposite half or not at all.
Enter guesses down the columns of a grid, each column checking its letters against one position of a hidden five-letter word, then type the answer across in six attempts.
Each five-letter guess earns just two numbers, letters in the right place and letters present but misplaced, so you deduce the word code-breaker style.
Answer a stack of clues, some cryptic, where each answer adds one letter to the previous one and reuses all its letters, with a single check per answer.