Worchle
Hunt through a letter grid for hidden words while working out a secret keyword, which you have three guesses to name, at three difficulty levels.
Page 6 of 14: 40 games, from Worchle to LetterLinks. The shelf’s first page starts with the games to try first.
Hunt through a letter grid for hidden words while working out a secret keyword, which you have three guesses to name, at three difficulty levels.
Make words from a fresh box of letters each day, a compact puzzle in the anagram and word-building family.
Bridge two unrelated words, like candidate and construction, with a run of linking words, each connecting to the one beside it.
Build a chain of four words, each tied to its neighbor, from a starting word and a jumble of letters, with shuffle, swap and hint buttons to help.
Fill each cell with a word that obeys its row rule and its column rule, such as starts with r or contains e and u, choosing rare answers to keep the score low.
Turn a starting word into a target one letter per rung, every step a real word, with four-, five- and six-letter ladders for easy, medium and hard.
Untangle a jumble of letters back into real words in a short anagram-style word puzzle, with a fresh mix each day.
Swap jumbled tiles on a waffle-shaped board until all six interlocking words read correctly, three horizontal and three vertical, within 15 moves.
Build words by alternating letters from two separate pools, with numbers on each letter showing how many remaining words still use it, and hints earned as you score.
Reach a target word by hopping through lists of related neighbor words, scored like golf, so the fewer hops you need, the lower your score.
A Wordle-style word puzzle aimed at experienced players who want a tougher daily solve than the usual guess-the-word format.
Find all four five-letter words that fit a board of earlier guesses and their colored tiles, where only answers consistent with every clue are accepted.
Climb a word pyramid row by row, each hidden answer a little longer than the one before, solved with Wordle-style guesses.
A mini crossword answered with full five-letter words, where right letters lock in place and a third wrong letter on any one square ends the game.
Trace words of three or more letters through adjacent tiles, letting the rest drop as you clear the board, and save the golden tiles' secret word for a bonus star.
Guess the five hidden words in a stack where each pairs with the one beneath it as a phrase or compound, scoring higher for fewer tries; hints cost points.
Hunt for a mystery word guided by one number per guess, the count of single-letter edits, such as adding or deleting a letter, needed to turn yours into it.
A classic Wordle-style word guess with a hard mode and an option to set your own custom word for friends to crack.
Drag words into an order where each neighboring pair forms a familiar phrase, such as movie ticket or time machine, with gold, silver and gray links showing progress.
Place a ring of word fragments in order so that each neighboring pair snaps together into a real word, closing the circle.
Combine words to craft new items, Infinite Craft style, working your way toward the day's goal item.
Turn one word into the next by following clues, step by step, in themed chains such as a recent one titled WITCHCRAFT, with competitive and casual modes.
A five-letter word to crack in six attempts, steered by symbols showing whether each of its letters comes before or after the next one alphabetically.
Each five-letter guess is drawn as a wave; match its shape to the hidden word's wave to solve within six tries.
Guide a worm through a grid to fill it, so that each row ends up spelling a word tied to the day's theme.
Mutate a start word into an end word a single letter per step, working through three levels that get harder as the day's sequence goes on.
A word search with an extra layer of challenge beyond simply circling words, played on a fresh grid each day.
Fill in a book passage or quote shown with most letters missing, guessing whole words to complete it, with a limited supply of hints.
A Wordle-inspired puzzle with a mathematical twist, where working out the hidden answer takes number sense rather than vocabulary.
Rather than the secret word itself, aim for a five-letter rearrangement of it with no letter left in its original spot, so that every tile glows yellow.
Find the hidden words on a four-by-four board by tracing connected paths of letters, with an archive of earlier boards to replay.
Spot words of four or more letters hidden in sixteen linked letters, tracing each along the bridges; found paths vanish, and shared letters stay until done.
Link touching letters across, down or diagonally to find words on a single board that every player shares, using each tile once per word.
Swap letters between rows until every row reads as a word, since columns do not matter, across mini, classic, maxi and mystery grids with a swap target for each.
Delay the hidden answer by entering as many legal words as possible: found letters must be reused, placed ones lock, and no letter may repeat a spot.
Make words from a shared supply of 30 letter tiles with a set count of each vowel and consonant, scoring points as you use them up.
Aim to land on the same word other players choose, matching meaning rather than spelling, either in the daily round or with friends.
Chart a route between two given words through a chain of small changes, with an archive of earlier puzzles to go back and replay.
A word duel against the computer: your first guess becomes its target while its opener becomes yours, then six tries each to crack the five-letter word.
Place the day's letter tiles on a Scrabble-style board through the center star, linking words and using bonus squares and wild tiles to run up a high score.