Fibs’ Laser Chase
Turn small mirrors so a laser pointer's beam bounces around living-room furniture until the red dot reaches Fibs the cat, using the fewest taps you can.
Page 16 of 54: 45 games, from Fibs’ Laser Chase to Flipsies.
Turn small mirrors so a laser pointer's beam bounces around living-room furniture until the red dot reaches Fibs the cat, using the fewest taps you can.
Shade each cell one of two colors so every connected field matches the size its number calls for, in this Inkwell Games logic puzzle.
Pull a single letter out of each clue word so that together they spell the hidden answer, with three difficulty levels each day.
Identify a famous person from history, science, sports or entertainment in six attempts, with another covered clue opening up after every miss or skip.
Tap a tile on the lowest row to remove it and its matching-color neighbors, letting the stack drop, and clear the board in the set number of moves.
Fill an empty grid with numbers so every linked cluster of the same digit spans exactly that many cells, in sizes from 8 by 8 to 16 by 16.
Find a path from one film to another by stepping through shared actors and crew, with hard-mode scoring for short routes and deep cuts, plus head-to-head play.
Find a Final Fantasy character by checking each guess against weapon, game, gender, species, role, affiliation and Dissidia appearance.
Each flag has colors swapped for wrong ones; slide each back to its true shade across three flags with one, two and then three wrong colors, scored on closeness.
Locate the secret country using four hints from each guess: which continent, how many people, how much land and which way to go next.
Clear straw one tile at a time to uncover a buried needle, each tap colored by how near it was, with a single hint per game and easy to hard fields.
Search a busy illustrated crowd scene for one hidden face, such as Charlie Chaplin or Santa, with a new scene each day and a weekly challenge.
Identify the day's mystery Fire Emblem unit by comparing game, class, weapon, movement, hair and more, opening with a free clue unit, plus emblem, pixel and shadow modes.
Track down a Fire Emblem character by comparing each guess's weapon, hair color, home game, origin, class type, royal status and gender with the answer.
Reveal a random number each day in a pixel ocean, choose digits in a small selection puzzle and collect badges for rare patterns in your rolls.
Trace words through adjacent letters of a 4x4 grid to find the day's hidden words, reading green and yellow feedback while rationing a few spare fuel cells.
Judge how many bananas, ping-pong tables or other everyday items would line up along a giant landmark or animal, entering a multiplier over five rounds.
Solve a German whispers sudoku, where any two neighboring cells on a drawn line must differ by 5 or more, forcing lines to alternate high and low digits.
Fill a 5x5 grid with no digit repeated in any row or column while obeying two rule symbols, such as greater-than arrows, from a rule set that changes daily.
Five brain teasers testing logic, attention and reasoning, ramping from a gentle opener to an expert-level question, with explanations shown once you finish.
Name the country behind a hidden flag in six tries; each miss uncovers another tile and points out the distance and direction to the answer.
Sixteen flags hide four groups of four, one tied to a featured flag of the day; find every set before using up four mistakes.
Color in a named country's flag by choosing the right shade for each part from a fixed palette of eight colors.
Five flags each have one color missing; mix the absent shade to match it as near as possible, scored by how close your blend comes.
Find a named country on a fog-covered globe where each nation is covered by its own flag, tapping to clear circles of fog and reading flags to locate it in few taps.
Work out the hidden country's flag in six attempts, guided by a score that rates how closely each flag you try resembles the answer.
Name the country behind a flag hidden under nine tiles in three tries, then take on nine linked mini-games about its shape, capital, neighbors, population and more.
Complete a three-by-three board using flags that satisfy both a row trait and a column trait, like colors or history, and seek the one flag fitting every category.
Identify a country from fragments of its flag, with a master mode for extra difficulty; an optional paid full version unlocks more.
Place a flag in each cell that satisfies its row and column rules, such as containing black, showing a bird or lacking orange, within 15 guesses.
A tight close-up of a country's flag widens with each miss; name the country in five guesses, with a continent hint after the first wrong one.
Each guess uncovers another tile of a hidden flag; identify the country within six tries, then continue into bonus rounds on its shape, capital and neighbors.
Work out the country behind a flag, Wordle-style, with one daily round plus an unlimited practice mode drawing on every nation.
Uncover a hidden flag one tile per miss and name its country within six tries, using the distance and direction shown after every guess.
Guess a country from just the percentage of each color in its flag, with a piece of the actual flag revealed after every wrong answer.
List every land neighbor of the day's country, typos forgiven but each wrong country a strike, three strikes out, with difficulty climbing from Monday to a Sunday giant.
Link tiles that are similar but never identical until the whole grid is filled, racing a two-minute clock while moves and errors are counted.
Deduce a five-letter word on a broken segment display in five tries, as each guess lights only the strokes its letters have in common with the hidden ones.
From a short clip, recognize the movie of the day, unlocking another clip with every skip or miss, up to six in all, and aim to get it on the first.
Name a film from a single still in six tries, with every wrong guess or skip revealing another frame; a TV show mode is also on offer.
Locate an airport, crack IATA codes, read a route map, guess a flight path and piece together a trip, in five aviation puzzles built on real routes.
Spin oddly shaped pieces around their pivot points until all of them fit inside the border with no overlaps.
Seven songs, a one-second clip of each and four titles to pick from; stretching a clip to two, four or eight seconds costs points.
Get from a start word to a target word by swapping one letter per step, with every step a real word, in four- and five-letter versions.
Pull back and release to flip five objects in 3D, getting five throws at each to land it standing, with only your top throw counting.