Digigma
Twenty logic puzzles a day, one grid per type, from Hitori, Calcudoku and Skyscrapers to Shikaku, Takuzu and Cross Math, each rated from easy to expert.
Page 13 of 54: 45 games, from Digigma to Drug or Demon.
Twenty logic puzzles a day, one grid per type, from Hitori, Calcudoku and Skyscrapers to Shikaku, Takuzu and Cross Math, each rated from easy to expert.
Find the Digimon of the day, where lookalikes are common, by comparing each guess's level, attribute, type, color, anime debut and year introduced.
Solve a sudoku where the starting numbers show only some segments of a digital display, so each clue's true digit has to be deduced from the grid.
Eliminate suspects with cryptic clues to work out which folklore creature and which otherworldly weapon caused the day's absurd news-report incident.
Lights Out played with tetrominoes: place the day's four pieces so the cells they toggle leave every light out, with a separate timed trial and short tutorial levels.
Songs from Disney films and shows, played from the intro in short bursts that grow with each skip or miss until you pick the title.
Find the day's Disney or Pixar figure as each guess reports on studio, species, gender, role, home world and debut year; emoji and picture clues arrive later.
Rank a list of items by a stated measure, such as popularity, size or date, by arranging them in order; hundreds of past puzzles sit in the archive.
Diagnose a patient from age, sex and a key finding, where each disorder you guess reveals which of its signs and symptoms overlap with the answer.
Guess a Divergent character as each try compares their chosen faction, birth faction, side, role, status and film debut against the hidden answer.
Find a hidden three- or four-digit number from feedback on correct digits plus the greatest common divisor of your guess and the answer, with four puzzles a day.
Identify a Zenless Zone Zero agent by matching race, rank, specialty, attribute, type and faction, with extra modes for Bangboo, pixel art and splash art.
Identify a well-known figure from just their birth and death places on a world map plus two dates, with five guesses and map feedback after each miss.
Pilot a crew capsule onto a space station port with realistic thrusters and orbital physics, keeping closing speed, alignment and roll within limits on one scored run.
Read a brief patient case adapted from a real medical journal report and work out the diagnosis, a test of clinical reasoning.
Name the Doctor Who character behind the puzzle, matching each guess on type, species, home, the Doctors they appeared alongside, debut and last appearance.
Place number tiles on a grid so every sum comes out right, keeping count of the moves it takes to finish the puzzle.
Schedule each event on a monthly calendar so all the rules hold, as new events, constraints and disruptions keep arriving partway through the puzzle.
Guess both breeds in a real shelter dog's mix within eight tries, then learn about the adoptable pup behind the puzzle.
Name the breed of a player-submitted dog from its photo in five attempts, with separate single-breed and mixed-breed puzzles.
Cover the grid with domino pieces so that the pip totals along every line, across and down, hit their targets; the game is also on Steam.
Steer clear of the secret five-letter word: each guess has to respect every clue so far, the pool of valid words shrinks, and five undos help you escape traps.
Guess the day's hidden word Wordle-style, using the letter feedback on each try, and compare results on the leaderboards or replay older days in archive mode.
Make words at least four letters long from the letters on four phone keypad digits, reusing any letter freely, with longer words scoring more before time runs out.
Two Wordle boards share one keyboard, so every guess counts toward both hidden words; you have seven tries to finish the pair.
Four modes cover Dota 2 heroes, from attribute clues in Classic to voice quotes, ability icons and cropped loading screens.
A crossword where each pair of clues yields two answers for two paired slots, and deciding which answer fills which slot is the puzzle; revealing a letter costs a strike.
Five scenes with five differences each: tap what changed before the clock runs down.
Six guesses to find one Eurovision entry from any contest since 1956, with each guess's country, year, song language and final result rated exact, close or off.
Find the day's Eurovision entry as guesses compare language, year, country and placing, unlimited tries with fewer scoring more, plus emoji and connections modes.
Ten words stacked in a column, each pairing with the word above it to make a familiar two-word phrase; type each one in, with hints that show a letter when stuck.
Track down a secret word using two kinds of feedback at once: how close each guess comes in meaning and how close it comes in spelling.
Merge number tiles across a grid into combinations that make exactly 12, with a practice puzzle to learn on and an archive of past dailies.
Find the Dragon Ball character of the day, matching on gender, species, origin, affiliation, transformations, death count, series and debut saga, with a silhouette clue.
Pin down the day's Dragon Quest character or monster, slimes included, from how each guess compares on species, weapon, type, gender, debut and color.
Guess the object hiding under a sheet in six tries, with each miss swapping in a thinner cloth, a ruler showing its height and two clues unlocking.
Find a country's spot on a blank regional map and draw its outline freehand, then check it against the true border and fix the part you got most wrong.
Given only a country's name and a blank square canvas, sketch its border from memory, then get scored on how closely your line matches the real outline.
Recreate a pixel drawing line by line, entering five-letter words whose Wordle-style coloring against the day's word reproduces each row's pattern of colors.
Shrek, Puss in Boots and the rest of the DreamWorks lineup: guess a character and compare species, franchise, role, debut year, film count and voice actor.
Link two NBA players via a string of shared teammates, naming each step in six guesses or fewer, where every name must have played with the last.
Reveal one random relic a day and add it to a growing collection, hoping for rare traits, then see how your luck stacks up against friends and a leaderboard.
Form words of three letters or more from tiles that keep falling, using a hold slot, a next preview and letter and word multipliers, with three lives to spare.
Watch a ball's launch until it disappears mid-flight, then mark where you think it will touch down, judging the arc by eye alone.
Decide whether each of five strange names belongs to a prescription medication or a demon, with one guess per name and no timer.