Peerkle
Rank eight items from low to high on the day's measure, such as time zones per country, in five tries, with each slot marked right, one off or further.
Page 33 of 54: 45 games, from Peerkle to Plain.
Rank eight items from low to high on the day's measure, such as time zones per country, in five tries, with each slot marked right, one off or further.
Shown a video game and a short blurb, work out the official PEGI age label it carries plus the content descriptors that justify it.
Solve a Pell grid, a logic puzzle type from achromath, with earlier puzzles kept in an archive and a leaderboard for comparing solves.
Roll the day's dice draw once, chasing a leaderboard-worthy total, and spend the coins you earn on charms that open new ways to score.
One real hotel, one nightly price to pin down in six tries; each miss reveals another photo and detail, and landing within 5 percent wins.
Five rapid tests of perceptual judgment, signposted by icons for numbers, targets, angles, rhythm and cuts, rolled into one score over about two minutes.
Demigods, gods and monsters from Percy Jackson are all fair game; each guess shows how its species, parent, group, status, debut and screen appearances match up.
Listen to a short melody and enter its first six notes on a keyboard, with six tries and Wordle-style colors for right, misplaced and absent notes.
Over seven rounds, judge which shape in a pair has more distance around its edge, knowing the bigger one can lose and the gap keeps closing.
Guess a Persona character from the third, fourth or fifth game by arcana, role, occupation, age group, whether they wield a Persona and series appearances.
Spell words from a flower's letters, with the center one required every time, to grow it in stages and hunt down seven hidden pangrams along the way.
Chain three or more petals of a single color to grow them into blooms that pop for points, within 90 seconds, with one color secretly worth double.
Ten rounds of matching a name to the right adoptable shelter pet among real listings, where every wrong pick is still an animal looking for a home.
Decode a hidden phrase shown as symbols in four tries with help from a playful clue, such as how a squirrel sums things up, earning raisins as you go.
Fill rows of linked compound phrases, like paper clip into clipboard, then reuse words from the grid to piece together a common saying, with fewer clues earning gold.
Uncover a hidden phrase letter by letter, hangman style, with five misses allowed and a running count of correct letters in a row.
Guess a hidden multi-word phrase, Wordle style, where an extra purple color flags letters that belong in a different word of the phrase.
Uncover squares of a hidden picture and name it once you recognize it, keeping your score high by revealing as little of the image as possible.
Spot the day's mystery character in a partly hidden image within four tries, or set up a private room where friends race to name characters.
Spend a budget buying your own pieces, then try to checkmate the bot on a small board with the fewest moves you can, measured against par and the day's top result.
Fill a small crossword-style grid with valid words to rack up letter points, working around the day's banned letters and rule modifiers to chase a medal.
Click tiles off a 49-square grid to expose parts of a hidden photo, then name it within three tries, guided by a category hint and a score that starts at 100.
Five guesses to name a heavily pixelated picture, with every wrong answer bringing it into sharper focus.
Fill a Pokémon grid whose row and column rules mix generations, fossils and evolution stages with type matchups such as taking quadruple damage from Grass.
Drop cards one by one into a grid, building poker hands across rows, columns and the four corners to score as many as you can.
Guesses appear as points on a map of meaning around the secret word, alongside markers showing where other players are probing, with a long archive of past rounds.
Five places and one blank world map. Pin each one, then see how your distance compares with everyone else's.
Play nine fresh golf holes shared by everyone, aiming each shot, choosing clubs and timing a swing meter while wind, rough, sand and slope push back.
Find a secret world city with no starting clue by naming any city and reading its exact distance from the target, closing in with the fewest guesses you can manage.
Slide markers to place a mystery country on five scales, such as population, area, life expectancy or temperature, each running between two reference countries.
Drop nine dice into a grid so their pips form the runs listed beside each row and column, a nonogram where a run can carry over from one die to the next.
Turn pipe tiles until the spring at the top left feeds water to every square of the garden, on boards from 3x3 to 5x5 with unlimited undo and a shared puzzle per size.
Spot the single picture that differs in a 9x9 grid of near-identical characters, such as a crowd of hares, with no countdown and an optional time board.
Lay dominoes onto a board of colored regions so each region's pips meet its rule, such as a target sum or matching values, at three difficulty levels.
Captains, cursed crew and even a parrot: find the hidden Pirates of the Caribbean figure by matching each guess's ships, curse, role, hair, debut, films and status.
Name three songs from pitch-shifted previews, then slide each one back to its true key by ear, with a correct name earning more tolerance in the pitch round.
Lead a lamp down a seeded mine everyone shares, picking a route of fights, ore seams and carts, playing card battles with energy and facing the Lode Warden at the bottom.
The four-letter answer is given up front; spin 2x2 groups of tiles around pivot dots until it reads across the yellow middle row, in the fewest turns you can.
Rotate blocks of four tiles on a nine-letter board up to six times, tracing words that score letter values times length, with a bonus for chaining last to first letters.
Solve a cube-style twisty puzzle reduced to one dimension, turning pivots to sort a strip of pieces, with stats saved for every daily attempt.
Reveal a hidden pixel picture by tapping cells with colors, ruling out wrong ones, and name it while as little as possible is drawn; bad guesses fill in pixels.
Look at a pixel-art picture briefly, then rebuild it square by square from memory, with three patterns a day scored on correct, extra and missed squares.
Ten tries to pin down a mystery video game, where every guess is checked against it on developer, platform, genre, release year and number of players.
Work out the day's set of hidden words with help from colored pixel clues, in a Wordle-style game where blocks of color steer each attempt.
Seven prompts each carry a target number; name the real thing you know that comes nearest to it, and every strong answer lifts your plane higher, in about three minutes.