Tectonic
Rebuild the world on a 3D globe, dragging or tapping each country onto its outline in turn, with a flat-map mode of regional jigsaws for more.
Page 45 of 54: 45 games, from Tectonic to The Heatmap.
Rebuild the world on a 3D globe, dragging or tapping each country onto its outline in turn, with a flat-map mode of regional jigsaws for more.
Answer the day's short round of general-knowledge trivia questions, with each set written by a named question writer.
Transform words step by step as if mixing potions, a word-chain puzzle where each change of letters brews something new.
Find the Ted Lasso character of the day, from Richmond's staff to rival clubs, with each guess compared on role, club or firm, nationality, gender and seasons.
Find the Teen Titans character by checking team, side, species, powers, debut and series for every guess, with quote, letter and picture hints opening up as you go.
Sniff out the hidden Teen Wolf character by matching species, pack, eye color, side, debut and status on each guess, with quote and picture hints later on.
Set five odd weights on a brass balance and try to make it come to rest perfectly level.
Guess the TV show in ten attempts by comparing network, genre, origin, seasons, release year, maturity rating and critic score, with emoji hints to spend.
Find the Tekken fighter by comparing fighting style, origin, affiliation, debut game and most recent appearance, with a quote clue after five tries.
Judge time without a clock: tap out a given duration or tempo, or read one off a blinking light and type it in, with points for how near you come.
Five timing rounds on one daily set: halt a sweeping marker, catch an orbiting target, guess where a hidden dot has moved, keep a beat without sound and react to a flash.
Hear the day's hit song in your mind and drum out its pulse with 16 taps, scored on how near your pace lands to the track's real tempo.
Test your internal clock over five rounds with no timer in view, such as estimating a hidden timer's length, stopping on a set time or holding a steady beat.
Aim and drop numbered tiles into a bin, merging matching pairs to climb toward tier 10 before it overflows or the shared 180-piece sequence runs out.
Name today's Terraria weapon, with its sell price shown after three misses, its tooltip after seven and its picture after eleven.
Name the nation that ranks top or bottom for a given statistic, find the outlier among several, or hit an exact value, in a new geography round each day.
Fill each zone of a hex grid with terrain colors that satisfy the rules set for every row, working through a planet-themed run of logic puzzles.
Spin and zoom a 3D globe to pin five famous landmarks, such as the Leshan Giant Buddha, with a single pin for each and a shared leaderboard to rank against.
A bundle of Terraria quizzes: guess the NPC, group items Connections-style, play hangman, answer trivia and more, all drawn from the game.
Swap pairs of tiles on a four-by-four grid until every row and every column spells a real word.
Six Team Fortress 2 guessing modes a day, covering weapons by hints or stats, maps, cosmetics, unusual effects and warpaints revealed from a growing image.
Name the hidden Teamfight Tactics unit from clues that build with each guess, with side modes built on ability text, recommended items, traits and augments.
Five two-sided categories, such as animals that are ugly, with 45 seconds each: give an answer that fits both halves, and clever picks score higher than safe ones.
Origin, factions, role, nightblood, fate and seasons are the tiles to read when hunting a character from The 100, with a quote hint at five guesses.
Drive a real stretch of road on a virtual trip, hunting roadside signs for letters A through Z, on a daily route that everyone shares.
Name Premier League players for nine squares, each meeting the stat on its row and the one on its column, with a rarity mode that rewards obscure picks.
Name the day's hidden unit from The Battle Cats, using what each guess reveals, with an extra hint unlocking after five tries.
Trace paths through touching honeycomb letters, doubling back over tiles whenever you need, to gather every word you can spot, three letters minimum.
Connect a starting athlete to a target through shared teams and colleges, meeting the day's objective and trying to finish at or under par.
Track down a mystery TV character in eight tries, each name compared on show, genres, decade, origin, gender and appearances, with partial matches and higher-or-lower arrows.
Work out a secret membership rule from a few examples inside and outside the club, then decide whether each of five newcomers at the door gets in.
Six questions on world geography, from capitals and currencies to rivers and languages; any correct answer counts, but less common ones score more.
A rotating lineup of original word and logic puzzles, among them Pathword, Triword, Rubigram and Arithmeglyphs, with a far tougher Ultrarubigram once a month.
Nine words sit in a vault; name movies whose plots would mention them to grab all nine within seven attempts, knowing one heist film covers every word.
Crack a single cryptic crossword clue each day, opening step-by-step hints that explain the wordplay, set this month inside a Sherlock Holmes mystery.
Twelve questions across six themes, from picture puzzles and wordplay to space facts, with a point for each correct answer and the option to pass at any time.
Read five genuine NYT headlines from 1900 onward and name the year each ran, scoring more the closer you get.
Match a hidden color taken from the day's artwork by setting hue, saturation and lightness sliders, with five guesses and arrows narrowing where it could be.
Restore ten blacked-out words in a short satirical news story, using the surrounding text to work out what was redacted, in about five minutes.
Slot ten cards, from albums and films to sporting and scientific moments, into one timeline by year before three wrong placements end the run, with a single swap allowed.
Three short logic cases each day: read a set of claims and the rule about which are true, then pick which of three spots holds the signal.
Solve a letter-placement puzzle to unlock the next installment of a serialized classic, such as E. Nesbit's The Book of Dragons, read one part a day.
Five different dle-style games back to back in timed rounds, revealed as you go, with one shared leaderboard and custom gauntlets you can build and share.
Fill nine boxes where a club meets a second club or a nationality, naming a different footballer for each, with three errors allowed and rarer answers worth more.
Work out which footballer left a heatmap of every touch in one season or tournament, with six guesses and a new clue, from position to shirt number, after each miss.