Wordlock
Crack five-letter words with unlimited guesses while a clock runs down; each solved word buys back a few seconds.
Page 53 of 54: 45 games, from Wordlock to Xordle.
Crack five-letter words with unlimited guesses while a clock runs down; each solved word buys back a few seconds.
Place a ring of word fragments in order so that each neighboring pair snaps together into a real word, closing the circle.
Six attempts to crack a six-letter word, with colored hints after each try and a choice of easy or hard play.
Answer a stack of clues, some cryptic, where each answer adds one letter to the previous one and reuses all its letters, with a single check per answer.
Chase the hidden word by sense rather than spelling, as each guess is ranked by whether it belongs to the same category of thing as the answer, daily or unlimited.
Turn five spinning letter reels until the center line spells the secret word, with six attempts and bonus words that pay points but cost a try.
Identify a mystery word from a chart of its use in books over two centuries; each try overlays your word's line, a percent match and an arrow toward the right era.
Pick a five- or six-letter mode and crack the secret word within six attempts, with tiles colored for right spot, wrong spot or absent, plus an unlimited mode.
Combine words to craft new items, Infinite Craft style, working your way toward the day's goal item.
Play seven words over seven rounds on a 7x7 board, choosing fresh tiles from three offers after each word and scoring with bonus squares to pass the target.
Find a themed list of words running across and down a letter grid, by dragging or tapping, with each edition also available as a printable sheet.
Rearrange seven letters on a hexagon grid into a word, then trace one route through every cell in spelling order, with correct letters locking in after each try.
Turn one word into the next by following clues, step by step, in themed chains such as a recent one titled WITCHCRAFT, with competitive and casual modes.
A five-letter word to crack in six attempts, steered by symbols showing whether each of its letters comes before or after the next one alphabetically.
Think of words that start with the first given letter, end with the last and contain the middle one in order, in a timed ten-word Sprint or a four-round Pro.
Climb from a four-letter start word to the target by swapping a single letter per step, each rung a valid English word, within a set number of moves.
Play letters onto a board studded with double and triple letter and word squares to build the highest-scoring words, chasing the day's top score.
Track down a pair of twin words, five letters each, that differ in one spot; every guess scores against both, with seven guesses to share between them.
Each five-letter guess is drawn as a wave; match its shape to the hidden word's wave to solve within six tries.
Close a ring of words so every clockwise pair of neighbors makes a compound word, the final one joining back to the start, with four checks and decoys on harder days.
Hear a short clip from a song and work out the secret word linked to it, which could be a place, animal, job or idea, using colored letter feedback and unlockable hints.
Work out the country from a run of clues, with custom quiz rounds for practice and an explorer of facts and data on every nation.
A world map shaded by a real statistic hides one country with a false value; accuse suspects with six guesses at most, as honest countries get cleared after each miss.
Name the country whose silhouette is shown within six guesses; each miss reports distance and direction to the answer, and bonus rounds follow.
Explore a world map to pin down a mystery city, picking up another clue after each wrong guess, in Sporcle's numbered series.
Beat a hungry worm to the five-letter answer, since every wrong guess lets him eat one more of its letters.
Ten 30-second rounds to name real places that fit each prompt, scoring deeper digs for obscure answers measured by Wikipedia views, plus an endless mode.
Guide a worm through a grid to fill it, so that each row ends up spelling a word tied to the day's theme.
Identify the AFL player of the day in eight guesses, using colored hints on team, state, position, age, height and guernsey number, with an optional silhouette.
Guess a lawmaker's net worth in six tries, choosing a US, Canadian or UK edition, and learn about politicians who rarely make the news.
Identify what an extreme close-up photo shows, with one shared picture for everyone and a live leaderboard ranking the quickest correct solves.
Seven tries to find a six-letter word spelled the British way, with colored tiles showing right spots, wrong spots and missing letters.
Identify World of Warcraft characters and zones across several modes, including a classic clue guesser, picture rounds, daily trivia and Timewalking.
Mutate a start word into an end word a single letter per step, working through three levels that get harder as the day's sequence goes on.
Diagnose a car fault from a customer's complaint, revealing up to five workshop findings as needed and picking from a searchable list of faults within six attempts.
A word search with an extra layer of challenge beyond simply circling words, played on a fresh grid each day.
Fill in a book passage or quote shown with most letters missing, guessing whole words to complete it, with a limited supply of hints.
Answer three trivia questions with the most popular wrong answer rather than the right one; the crowd's top mistake earns 100 points and the truth costs 100.
Each of five statements hides an error; spot it and pick the fix within ten seconds, with later questions worth more points.
An Orkney-flavored take on the colored-tile word game: type guesses on the keyboard and use the feedback on each letter to pin down the answer.
Find the day's Wuthering Waves character as guesses reveal matches on rarity, weapon, attribute, region, gender, faction and release version.
Solve Wordle-style puzzles across one to 32 boards at once, in a daily standard mode with limited turns or a timed speedrun, plus multiplayer battles.
A Wordle-inspired puzzle with a mathematical twist, where working out the hidden answer takes number sense rather than vocabulary.
Name the hidden Xenoblade Chronicles character from how its attributes compare to each guess, with extra modes for silhouettes, unique monsters and XC2 Blades.
Two secret five-letter words that share no letters are hidden at once, and each guess is colored against both, so you must untangle which clue belongs where.