The best daily trivia games, grouped by how they quiz you
Updated · By the Today's Dailies editors
Daily trivia comes in more shapes than a plain multiple-choice quiz. Some games give clues one at a time and pay more for an early answer. Some want a number, where landing close earns most of the credit. Others ask you to fill a hidden ranking or to name a Wikipedia article from scraps. This page sorts the trivia dailies by that format, so you can find the kind of quiz you enjoy.
Every pick brings a fresh set each day, costs nothing to play in a browser and asks for no account before the day’s questions. Category grids in the style of Immaculate Grid have a list of their own, and sports fans should also see the sports picks.
Mixed-subject quizzes
Question sets that hop between subjects, each with its own twist on how you answer or how you score.
Barstool Sports runs this web version of The Dozen, its trivia show: nine questions sit behind category squares on one board, where sports leagues share the space with other subjects. After all nine guesses are spent, one Double Dip lets you retry a question you missed. Sports fans get the most from it.
Each of five rounds lists ten answers to one question, and exactly half are right. Choose the answers you are sure of, each correct pick worth more than the one before, and lock in before you risk a decoy. The site puts a day at about three minutes. Built for people who like pushing their luck.
Ten multiple-choice questions with twenty seconds on the clock for each, enough time to think and little to spare. Every player gets the same ten on a given day, and the finish shows where your score places you among that day’s players. The set turns over at midnight in New York.
These reveal a clue at a time and reward an early answer, so a hunch on the first clue is worth acting on. The Thrice list has more games built this way.
Geeks Who Drink · thrice.geekswhodrink.com · Trivia
Made by Geeks Who Drink, which runs pub quizzes: five categories a day, each hiding one answer behind three clues. Answer on the first clue to score 3, on the second for 2 and on the third for 1, so a perfect day scores 15. Guessing wrong costs no more than passing, so always type something.
A mystery thing speaks in the first person, one clue at a time, and the riddle grows to five clues if you need them. Naming it while only a clue or two is showing is the aim. The whole page is plain text from natto games, so there is nothing to learn before you start.
Three questions a day about figures hardly anyone knows, often a count of some ordinary object made or used, and one estimate for each. A calculator is built in, the reveal walks through a napkin-math route to the real number, and your score is the multiple you missed by, so lower is better.
Five number questions on one daily theme, each estimate scored out of 100 by ratio, so guessing double costs the same as guessing half. A few are Fermi problems, built to be worked out rather than known, and a short explanation follows each answer. A recovery code carries scores across to another device without an account.
No typing at all. Two names sit on either side of an OR, a label says what is being measured, such as Google searches, and you tap whichever has the larger figure. Several categories rotate through, which makes it an easy fit for a short break on a phone.
One top-ten ranking a day, its title set over ten blank rows. Each correct entry lands at its rank, the fifth miss ends the game, and a misspelled name counts as a miss, so type with care. An info icon explains what is being ranked and the source behind it, and a calendar holds the past lists.
The reverse of a top ten: a hidden top 100 for a single topic, five guesses, and each find scores its own position, so the 96th entry earns 96 points while the obvious ones earn little. When your five are used up, Arcade Mode lets you hunt on, and past topics stay free to replay.
Three ways to play with the same encyclopedia: name an article from its categories, uncover a blacked-out page, or click your way between two pages by their links. The Catfishing and Redactle lists have more.
All you get is the list of categories a Wikipedia article sits in, and you type the article’s title. Ten arrive each day from a pool of over 6,000 pages checked by hand, and the right subject in the wrong wording can still earn half a mark. For a person, the surname alone usually counts.
A whole Wikipedia article sits behind black bars. Each word you try is revealed at every spot it appears, so the text fills back in until the title can be read. The site’s own estimate for a typical solve is roughly 35 guesses, taking five to ten minutes, a good fit for a longer break.
Two Wikipedia articles, a start and a goal, and the only way between them is clicking links in the text, with no search box and no going back. Fewer steps and a quicker time make a better result, and everyone gets the same pair for the date. It is made by Hey, Good Game, which also makes Mathler.
Five general knowledge questions, four choices each, and no changing an answer once it is tapped. Subjects jump around within a single set, and a result to share comes at the end. Three sister puzzles, Cryptl, Hex and Scrambled, live on the same site for anyone who wants more.
To appear here a game has to be listed on Today’s Dailies: free, playable in a web browser and open to anyone without an account for the day’s questions. Links get a check every night, and reset times, where mentioned, are taken from the game’s own pages or its countdown. Games are grouped by the format of the quiz, and none is placed above another. All 14 picks were opened in a phone-sized browser between November 4 and November 5, 2026 and loaded, and each one fit the screen without sideways scrolling.
Several work the same way, with one short set a day and a result at the end. Thrice asks five three-clue questions, Quizl five multiple-choice ones and GnarlyQ five rounds of picking the right answers out of ten. Redactle is the closest in feel, since you guess words to uncover a hidden Wikipedia article.
How does Thrice work?
Thrice, from Geeks Who Drink, has five rounds a day. Each round names a category and shows a clue worth 3 points; a wrong answer or a pass brings a second clue worth 2, then a third worth 1, for a top score of 15.
Is there a daily sports trivia game?
Daily Dozen Trivia puts leagues such as the NFL and MLB on its board beside other subjects. For games built around one sport, such as player guessers and grids, the sports picks page goes league by league.